At the Fondazione Prada, a Journey through Computer-Generated Imagery

At the Fondazione Prada, a Journey through Computer-Generated Imagery
#Exhibitions

Static or animated, destined for various environs - from special effects for cinema to video-games, from medicine to visual arts - the images generated through the use of software, all falling under the acronym of CGI, have, without a doubt, an impact on our daily perceptions. Just how is explained to us by the exhibition project Sturm&Drang. Set in the backdrop of the Osservatorio Prada in the gallery, the exhibition explores the applications, experiences and environments connected to Computer-Generated Imagery (CGI) with the aim of revealing the complexity of computer modelling. Visitors can witness the “making of” CGI programming in various contexts, such as science fiction, video-games and hi-tech engineering. Guests are invited to take on a Military First Person Shooter (MFPS), armed combat widely used in video-games and military training. The environment that follows is an homage to the sci-fi novel Neuromancer, a cornerstone of the cyberpunk genre. Visitors head into a series of rooms at the Cheap Hotel in Chiba, inspired by the first chapters of the novel, from which the protagonist connects to cyberspace and, on the next floor up, walls covered with monitors showing the various presentation models of CGI material and the numerous applications.
Samantha De Martin - © 2021 ARTE.it for Bulgari Hotel Milano